The states in Phaser are separate parts of the game logic; in our case we're loading them from independent JavaScript files for better maintainability.
Les états du jeu dans Phaser sont différentes phases du jeu. Dans notre cas, ils sont chargés depuis des fichiers Javascript pour mieux les maintenir par la suite.
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Scripts in HTML files (rather than in independent JavaScript or VBScript files) do not appear in the Assets panel.
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