The GetObjectA API incorrectly calculates bitmap strides. The stride should be a multiple of 4. Note that the underlying bitmap or dibsection object is stored correctly, but the GetObject calculation is wrong. This compatibilty fix is for Windows 2000-specific applications only.
Die GetObjectA-API berechnet die Bitmapbreite falsch. Die Breite muss ein Vielfaches von 4 sein. Beachten Sie, dass das zugrunde liegende Bitmap- oder DIBsection-Objekt richtig gespeichert wird, die GetObject-Berechnung jedoch falsch ist. Dieser Kompatibilitätspatch gilt nur für Windows 2000-spezifische Anwendungen.
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The method of claim 8, wherein the type bitmap (96) identifies each subsequent stride block as one of a sparse stride block and a dense stride block.
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Synonyms and analogies of "bitmap strides" in English