The following example demonstrates loading a shader bytecode file at run time and linking it to a Shader instance
다음 예제에서는 런타임에 셰이더 바이트코드 파일을 로드하여 Shader 인스턴스에 연결하는 방법을 보여 줍니다.
Likewise, a shader filter requires a Pixel Bender bytecode file in addition to the filtered image content.
마찬가지로, 셰이더 필터에는 필터링된 이미지 내용 외에 Pixel Bender 바이트코드 파일이 있어야 합니다.
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Synonyms and analogies of "bytecode file" in English